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Human Competency Digital Imprint

HUMAN COMPETENCY DIGITAL IMPRINT is a nexus of interacting mechanisms of formalization, adaptation and transfer of knowledge from one person to another in digital or analog form.

AIP Institute, and since 2015, has been dealing with the creation of a universal mechanism for the preservation (formalization) and transfer of knowledge to future generations based on the mechanism of Adaptive Information Potential. One of the features of which is flexibility in the application and implementation of the integration capabilities of methods for personalizing the content and form of information based on data about the receiving party (student).

We decided to integrate all methodological, software, and hardware developments to consolidate with modern scientific research and methods in a scientific and practical experiment called “HUMAN COMPETENCY DIGITAL IMPRINT”

The result of the creation of the mechanism is seen as a VIRTUAL EXPERT MODEL with elaborated algorithms for interaction with the environment and communication with a person, comparable in the same manner to having a normal dialogue with a real expert.

Possible application of the virtual expert model

  • Transfer of knowledge and experience from personified virtual models of experts in formal and corporate education
  • Using a virtual personality model with its behavioral characteristics in virtual reality / games / visualization for various purposes
  • Programming the behavior of robots and robotic tools based on a virtual expert model
  • Library of virtual models of experts in various fields for further transfer of knowledge and experiences
  • Mechanism and data for conducting new studies of the relationships between human information subsystems in the process of information perception and interaction with the environment
  • Practical implementation of modern research related to the perception, processing and transmission of information by a person
  • Adaptation of the expert competence model to the changing agile robotic environment, allocation and substitution of automated human functions for instructions to interact with the environment
  • And much more

Strategic goal of the project

Creation of flexible mechanisms for preserving and transferring to generations the competences of an expert with adaptation to the characteristics of the student, the different possibilities of the environment and styles of perception of information.

Project tasks

  1. Compliance with the main stages of information processing in the process of transferring knowledge:
    • Information formalization – saving and processing verified knowledge in a structured form in the form of a multidimensional information model for further use in complex data-based systems.
    • Adaptation of information – transformation of information for the purposes and characteristics of the student’s perception.
    • Transfer of information – providing the best delivery method and a suitable form of information presentation for the conditions and parameters of the student.
  2. Maintaining motivation to perceive information through the process of impersonation – endowing the expert competence model with the visual and emotional traits of an expert.
  3. The adaptability of the mechanism for transferring expert competencies to different target groups, including hypothetical scenarios of transferring to generational social groups, taking into account the cultural characteristics of the student.

AIP Institute’s complex of solutions for the “Human Competency Digital Imprint” project

  • The information formalization system is based on the Methodology for collecting and structuring information about a person in the Ontology of Cogniographic Data in the form of a dynamic graph;
  • A convenient user-friendly interface for working with user cognitive data is implemented in the Cognigraph software environment ;
  • Information adaptation mechanisms are built on the basis of applied algorithms for analyzing personal maps of cognitive data and the Ontology of cognitive data;
  • Implementation of mechanisms for adaptation of information and interaction with the external environment in accordance with the styles of perception is implemented on the basis of using the functionality of the visual object-oriented development environment ” Editor ” of the software and hardware environment “ADANEC”;
  • The general system for assessing and transmitting information is based on the methodology for creating and using the mechanism of “ Adaptive Information Potential ” and the ADANEC software and hardware environment that provides work with nonlinear adaptive scenarios;
  • To accomplish the Impersonation task, the functionality for integrating content into the “ Integrator ” multimedia of the “ADANEC ” software and hardware environment is used;
  • To connect a robotic environment in the process of transferring practical skills (information), a system for integrating automation scenarios for technical means ( Hardware Automation Scenarios Framework ) has been implemented ;
  • For collective work on the models of experts, the platform for maintaining and managing projects “ Repository ” of the software and hardware environment “ADANEC” has been implemented.

Theoretical background of the project

All systems, both socio-economic and systems of animate and inanimate nature, are in constant interaction with the external environment. This interconnection occurs through the exchange of information, which, by direct communication flows, transfers the purpose of operation and various control commands from the higher-level system to the low-level systems; all information necessary to regulate the functional process is transmitted through the feedback flows.

A person, as one of the most complex information systems throughout his life, is an involved or mediated part of a multitude of information flows, both in the role of the receiving and transmitting parties. If we consider beyond individuals, humanity as a whole, then such processes of knowledge transferring to subsequent generations are called cultural transmission.

“Living systems are self-reproducing systems capable of creating information, directly or indirectly, affecting their reproduction” – Russian biophysicist L. A. Blumenfeld, founder of the largest biophysical school in the USSR.

As a species, a person has the most important feature that distinguishes us from animals (highly developed primates and others with the rudiments of intelligence) is the ability to use sign (symbolic) forms to receive and transmit information, that is, the ability to formalize information and transfer experience to future generations in form of structured knowledge. A person is able not only to perceive information from the environment, but also to create something new, creatively transform it into a different kind.

“All people naturally strive for knowledge” – Aristotle.

With the accumulation of knowledge and the expansion of ideas about himself and the world, a person is constantly improving his skills in operating with categories, types, types and forms of information, evolving as a subject that can be considered and presented as an information system.

In the process of realizing his needs, which change over time and the evolution of civilization, a person perceives and transforms a huge amount of information of various types, which can be divided into the following levels of information exchange:

  • physio-chemical (genetic, gustatory, tactile, olfactory, visual, sound, etc.)
  • emotional (social-communication, status-role, information denoting interpersonal and group subject-subject and subject-object relations, information of cultural properties, etc.)
  • intellectual (sign, symbolic, semantic, subject and professionally oriented, abstract theoretical properties, goal-oriented nature, etc.)
  • mental (about the states and experiences of oneself and other people, information of a moral and moral nature, information of a psychological nature, information about higher values and the meaning of life, etc.)

Despite the fact that today there are many channels and tools for transmitting information, presentation methods and transmission mechanisms unfortunately remained the same – linear, poorly focused on the characteristics of the student. It is worth abolishing the limited representation of knowledge, today it is mainly theoretical knowledge and a certain set of practical guidelines transmitted at the intellectual level, without taking into account the peculiarities of interaction with

a person at other information levels, which in reality is only possible with direct contact with a person.

In this connection, the need for the development of continuous learning technologies, the transfer of knowledge to generations, supporting the development of the individual’s potential at all levels of information exchange, becomes obvious. For this, mechanisms are needed for representing a person as an information system, which is an integral set of organized subsystems working as a unified system of perception, collection, processing, reproduction and generation of information in the process of interacting with the environment. On the basis of the obtained model, it becomes possible to reproduce in a digital environment a “live” interaction with a person capable of adapting according to the reactions received from the student and the current level of knowledge. Such a mechanism will allow adopting full-fledged experience from successful individuals and well-known experts in their fields, due to the “copied” competencies and internal mechanisms of interaction with other people in the process of transferring knowledge.

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